3D Modeller
Function
Our client is looking for a 3D Modeller to help develop realistic XR training environments for critical public safety and security operations. In this role, you will contribute to the creation of high-quality assets and immersive scenarios used to train personnel for a wide range of operational situations.
Role
You will join a multidisciplinary innovation environment focused on XR, robotics, and counter-UAS capabilities. Working closely with developers, artists, project leads, and operational users, you will help shape training content that is both technically strong and closely aligned with real-world requirements.
Responsibilities
- Create detailed 3D models of characters, vehicles, props, weapons, and environments in Blender.
- Develop realistic textures and materials using PBR workflows.
- Optimize assets for real-time performance across XR platforms by refining topology, LODs, poly counts, UV layouts, and texture sizes.
- Prepare, export, and integrate Blender assets into Unity, ensuring correct scale, pivot points, materials, and naming conventions.
- Build immersive environments, buildings, and props that accurately reflect operational scenarios.
- Prototype and iterate quickly on assets and environments to improve the training experience.
- Maintain clear documentation on asset pipelines, naming standards, and related processes.
- Stay up to date with evolving 3D art and XR tools, methods, and best practices.
Technical Skills
- Strong proficiency in Blender, including modelling, sculpting, UV unwrapping, texturing, and material creation.
- Experience creating 3D assets and/or environments for games or XR simulators, supported by a strong portfolio.
- Good understanding of PBR texturing workflows and tools such as Substance Painter or Substance Designer.
- Experience optimizing assets for real-time rendering on VR, AR, or MR platforms.
- Experience exporting and integrating assets into a game engine, preferably Unity.
- Excellent eye for detail, proportion, and realism.
- Strong communication skills and the ability to collaborate effectively in cross-functional teams.
Profile
- Bachelor’s degree in 3D Art, Game Design, Animation, or a related field, or several years of proven industry experience.
- A comprehensive portfolio showcasing relevant work is required.
- Previous experience with police, defence, or other security services is considered a plus.
- Experience with 3D scanning and digital reconstruction, including LIDAR and photogrammetry, is an advantage.
- Experience in operational training environments is also a plus.
- Hands-on experience with 3D scans and their optimization is considered beneficial.
Practical Information
This is a long-term consulting opportunity within a multidisciplinary public safety and innovation context.
Language requirements: fluent Dutch, fluent English, and/or French.
Contactperson & Reference
- Reference #: INW27597
- Geert Roete
- geert.roete@i4m.be